Live toevery screenon earth
Broadcast-grade live production for sport, music and esports. Cameras, graphics, network and streaming, run as one system.
Start a broadcast →WORK — 01
Selected broadcasts
SERVICES — 02
The whole signal path
Most productions bolt these together from different vendors. We run them as one system, one crew, one point of accountability.
01
Camera production
Single operator to 10-camera outside broadcast. Directed, switched and replayed live.
02
Live graphics & data
Scoreboards, overlays, sponsor loops and real-time data, keyed into the program feed.
03
Streaming & network
Multi-platform delivery at low latency: Twitch, YouTube, broadcast handoff, global CDN. Redundant paths as standard.
04
Technical integration
The unglamorous layer that makes it work: signal flow, comms, network design and the plan B nobody notices we used.
PROCESS — 03
Brief to broadcast
01
Brief & scope
What is the event, who watches it, where does it need to land. We size the system to the show, not the other way round.
02
Technical design
Camera plan, signal flow, network paths, redundancy. Drawn, checked and shared before anything gets loaded into a van.
03
Build & test
Rig, patch, test every chain end to end. A broadcast that is proven before doors open is the only kind we send live.
04
Live execution
Show day. Directed cameras, live graphics, monitored streams and comms across the whole crew until the last frame is out.
SIGNAL REPORTS — 04
What clients say
“They ran a six-feed live stream across two continents and it never so much as stuttered. The calmest crew we have worked with.”
“Our tournament looked like an international broadcast. Players noticed, sponsors noticed, and the stream numbers backed it up.”
“They designed the whole signal path, told us exactly what could go wrong, and then nothing did.”
FAQ — 05
Questions we get
How far ahead should we book?+
For multi-camera events, four to eight weeks lets us design and test properly. Smaller streams can move faster. If it is urgent, ask; we have turned shows around in days when the scope allowed.
What size events do you cover?+
From a single-camera club stream to a 10-camera stadium broadcast with global distribution. The system is designed per show, so you pay for the layers your event actually needs.
Which platforms can you stream to?+
Twitch, YouTube, Facebook, TikTok Live, broadcast handoff to networks like TVNZ or Stuff Play, and custom endpoints, simultaneously where needed.
What happens if something fails mid-show?+
Redundancy is designed in before show day: backup encoders, dual network paths and tested failovers. The audience should never know a failover happened. That is the standard we build to.
Do you travel outside Auckland?+
Yes. We have delivered shows across New Zealand and internationally, and our cloud production stack means many global jobs need only a light crew on the ground.
How is pricing structured?+
Per show, based on the technical layers involved: cameras, graphics, streaming, network and crew. You get a fixed quote after the brief, not an hourly surprise.




